It would be nice to see this animation with more details, such as more compacted cubes and nodes or vertices at the intersections with an energy vector arrow, which would be a good start to spacetime physics.
Hey thanks for taking an interest, and for the suggestion. I’m probably not too well versed with the 4D part but I’m open to reading up and adding to the details. Please feel free to let me know what you think could make this better. I’m going to see if “energy vector arrows” is something I can grasp, for one :D . I might just rebuild the project from the ground up as an exercise too
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I would love to assist in any way to revise the model to make it more representative of 3 and 4-D dimension spacetime.
It would be nice to see this animation with more details, such as more compacted cubes and nodes or vertices at the intersections with an energy vector arrow, which would be a good start to spacetime physics.
Hey thanks for taking an interest, and for the suggestion. I’m probably not too well versed with the 4D part but I’m open to reading up and adding to the details. Please feel free to let me know what you think could make this better. I’m going to see if “energy vector arrows” is something I can grasp, for one :D . I might just rebuild the project from the ground up as an exercise too
I will send you some images I created in python so you can see
Thank you! I’m happy to talk through email or other chat apps if you’d like
My email is tony@valamontes.com, and you can see my work here: valamontes.com